This week was one of planning. I've done three blind playtests this week and with it comes several edits to old levels and a better idea of the features that will be included when the game is done.
If you are wondering why the rotation tutorial is removed, it is because I think I will be turning it off by default, and adding a "Manual" rotation setting as an option.
Changelog
Edited several levels and added 3 more (now at 37 total).
Jumping off a steep incline will now rotate the player to a standing position.
Removed the rotation controls from the level one tutorial.
Darkened the orange color.
Added a short respawn time.