WASD to move.
W or SPACE to jump.
S while airborne to fast fall.
While airborne press the jump key and use WASD to rotate
R to reset the level.
P to pause.
Page Up to go to the next level
Page Down to go to the previous level
ESC to exit.
XBox Controller Controlls
Left Thumbstick to move
A to jump
Hold the left thumb stick downwards while airborne to fast fall.
While airborne press the jump key and use the left thumb stick to rotate
Start to pause.
Back to reset the level
Page Up to go to the next level (keyboard)
Page Down to go to the previous level (keyboard)
ESC to exit (keyboard)
All levels changed (more drastically on levels 4 and 5).
Added the ability to rotate the player while airborne.
You are now zoomed out more while playing.
You now run faster and fall faster.
Player mass (amount of force that the player causes to platforms) increased.
You have more control while running or jumping.
Removed flipping (due to accidentally being triggered too often while rotating).
You can no longer endlessly jump up a wall (you run out of momentum).
The player is slightly shorter.
Jumping at the edge of a platform is now more lenient.
Added arrows to platforms that spin.
Edited how rotation caused by jumping was handled.
Xbox controllers now have a button for resetting the level.
When you win the level you now zoom out.
You can now change levels using the page up/page down keys.